Play the Pain project is a collaborative initiative to bring Neuroscientists, Clinicians, Game and Media scholars, and Data/Computer Scientists together to design and implement a theory-based gamified mHealth platform for individualized suffering of chronic pain.
Play the Pain is a ludic mHealth platform to interface between chronic pain patients to allow them to participate in researching their pain by momentary evaluation of their emotions and sensation; while giving them various options to try non-pharmacological analgesic interventions (e.g. medication, cognitive behavioral therapy, playing distraction games, meditation, and expressive writing).
This project relies on collaborative decision making between
Patient (who inform the expectation from the app),
Clinicians (who ensure the scientific validity of the intervention or data),
Designers (who use the information from the first two groups and create the user interface and game scenarios)
and Computer and Data Scientists who develop a data management system that connects users and clinicians with personal and population data in a secure manner.
We welcome additional academic and industry partnerships. Please address your inquiries to Dr. Mahani (firstname.lastname@example.org)
* Playful ways to cope with pain;
* Creative ways to communicate pain;
* Research methods to evaluate alternative treatments for pain.
While engaging in various art-therapeutic activities, we explored the ethical, practical and cultural tensions between lab-based research that focuses on medical conditions, versus data-driven research that focuses on living conditions.