Computer Sci & Computation Arts
Hello! I am a student in Computer Science and Computation Arts at Concordia University. I completed my B.A. Honours in Psychology in May 2017 (my research was on nonverbal interpersonal cognition and perception of anger, competency and assertiveness emotions), and after a few years of full-time work in the insurance industry and in psychiatry research, I decided to pursue completely different fields of fascination: Computation Arts and Computer Science. As a multidisciplinary student and game developer, I seek to refine and expand my skills in computer programming, fiction writing, game mathematics, game design, 3D modelling, texturing and animation. I try to publish games on itch.io semi-regularly, and my current research interests and goals are focused on using experimental video games as a laboratory for studying the psychopathologies and economics of human relationships and social interactions using narrative, networks and AI for real-life modelling.
I am a Ph.D. student in Communication Studies at Concordia University (Canada). My doctoral research explores the political and social implications of algorithmic media (AI, AR, Social Media) at urban spaces (a.k.a. smart cities). I am also involved on research associated to the social and cultural consequence of artificial intelligence and machine learning platforms, the political influence of social media recommendation systems, and development of interactive prototypes to visualize and analyze structured and unstructured data.